Serious Games: The Past, Present, and Future with Constance Steinkuehler

Join us for a conversation with Dr. Constance Steinkuehler, a renowned researcher and policy expert in the field of serious games. From her role as a senior policy analyst and video game expert in the Office of Science and Technology Policy (OSTP) at the White House Executive Office, to her current research on building trust through play, Dr. Steinkuehler shares invaluable insights into how games can address societal challenges, foster understanding, and promote civic engagement. 

Tune in now to explore the past, present, and future of serious games, and learn how this dynamic field is reshaping education, democracy, and human connection.

Show Notes

What Video Games Have to Teach Us About Learning and Literacy,” James Paul Gee’s seminal book on games and learning.

Detoxing Online Games,” Constance’s research addressing toxicity in online gaming environments.

San Quentin Skunkworks,” an innovation lab that researches, designs, and implements criminal justice and prison reform policies.

Can chess games and toilet paper change prison culture? Inside San Quentin’s big experiment,” an article on San Quentin Skunkworks and its game-based rehabilitation efforts by LA Times.

Time Stamps

0:00 Introduction to the Serious Games Initiative
1:54 Evolution of Games Research over the Last 20 Years
4:15 Constance’s Journey with the Growth of Serious Games
10:25 Future Directions for Serious Games
14:19 Constance’s Research on Toxicity in Games and San Quentin SkunkWorks

Guest

Serious Games Initiative

The Serious Games Initiative communicates science and policy complexities through the world’s most dynamic medium: gaming.   Read more

Serious Games Initiative